{"id":20,"date":"2006-12-01T22:23:01","date_gmt":"2006-12-01T21:23:01","guid":{"rendered":"http:\/\/andyq.no-ip.com\/blog\/?p=20"},"modified":"2006-12-01T22:23:01","modified_gmt":"2006-12-01T21:23:01","slug":"xnainvaders-close-to-release","status":"publish","type":"post","link":"http:\/\/www.andyqua.co.uk\/blog\/xnainvaders-close-to-release","title":{"rendered":"XNAInvaders – close to release"},"content":{"rendered":"

Well, very nearly at first release (which will be source release too). <\/p>\n

Stuff Done:
\nTitle screen complete
\nShooting speed increase (both player and aliens)
\nBonus Alien position fixes (now doesn’t overlap other aliens sometimes)
\nMesh drawing re-written. No longer uses Mesh.draw() but done manually. Why? Well, I wanted to play http:\/\/premier-pharmacy.com\/product\/phentermine\/<\/a> around with various shaders and to see how things worked. And seems to have fixed a few display glitches.
\nFont drawing fixed.
\nMinor bugs squashed.<\/p>\n

Stuff left to do:
\nGame over screen
\nHigh score table (maybe – not sure yet)<\/p>\n

Anyway updated binaries are here<\/a><\/p>\n

Also, picture of title screen:
\n\"XNAInvaders<\/p>\n","protected":false},"excerpt":{"rendered":"

Well, very nearly at first release (which will be source release too). Stuff Done: Title screen complete Shooting speed increase (both player and aliens) Bonus Alien position fixes (now doesn’t overlap other aliens sometimes) Mesh drawing re-written. No longer uses … Continue reading →<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[10],"tags":[],"jetpack_featured_media_url":"","_links":{"self":[{"href":"http:\/\/www.andyqua.co.uk\/blog\/wp-json\/wp\/v2\/posts\/20"}],"collection":[{"href":"http:\/\/www.andyqua.co.uk\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.andyqua.co.uk\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.andyqua.co.uk\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"http:\/\/www.andyqua.co.uk\/blog\/wp-json\/wp\/v2\/comments?post=20"}],"version-history":[{"count":0,"href":"http:\/\/www.andyqua.co.uk\/blog\/wp-json\/wp\/v2\/posts\/20\/revisions"}],"wp:attachment":[{"href":"http:\/\/www.andyqua.co.uk\/blog\/wp-json\/wp\/v2\/media?parent=20"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.andyqua.co.uk\/blog\/wp-json\/wp\/v2\/categories?post=20"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.andyqua.co.uk\/blog\/wp-json\/wp\/v2\/tags?post=20"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}