Merry Christmas!

Well, I finally managed another update BEFORE the end of the year. Lots of things have been happening since the last update – but we’re just awaiting the arrival of our 2nd baby (due at any time!).

Needless to say the past few months have been seriously hectic what with my wife nesting in a big way (and decorating the entire house on my own has been great fun!), having to get part of the lounge ceiling fixed after the shower leaked and came through (fortunately before we decorated that room), and other fun stuff.

Needless to say its been a busy time.

I’m currently porting GLDominos over to Linux – yeah – back to OpenGL but still in .Net – using the Tao Framework (so I’m hoping that it will also just work on Windows too). Its coming along very nicely and working well – just the sound to get working really. But I’ve a load of other things I fancy adding (rockets, swings, etc).

I also tried a port over to Python (again using OpenGL), and whilst I did get the engine up and running it was just too slow (that is probably partly to do with my lousy Python skills – just started learning it – but I really think that its not suitable).

Also, I now have my own domain name – this site can also be reached from (finally)